![]() ![]() And then the Kameos appear…ĭuring our time with the demo we got to see Kameo appearances from Kano, Sonja Blade, and Jax. ![]() With practice and mastery, chaining more of them, reversing directions, juggling into sweeps and uppercuts, only to unleash powerful fatalities to cap it all off has never felt better. Animations easily transition from one to the next, looking smooth and natural. ![]() Launching foes in the air for juggles, ripping your foes apart with powerful combinations, and using their most insane powers are as easy as ever, but now they seem to flow more effortlessly. What was immediately clear is that these are the fighters we all grew up with and love, but with a great deal of polish and care applied to make them more approachable, but hiding a massive layer of mastery underneath. There are a LOT more fighters to unveil, as well as a whole roster of these new Kameos, as well as some hidden characters per tradition, but to start we’d set out as Liu Kang, Katana, Kenshi, and Sub-Zero. While we don’t know a great deal about the storyline quite yet, we got to play as four different characters, with three additional surprise visits (or “Kameos”) from classic fighters from the original game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |